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Unity Scripting API Search Results & Alternatives
BOT libre's goal is to foster an open, safe community of artificial intelligent chat bots and their developers. BOT libre allows you to create your own artificial intelligent chat bot, train them, and share them with others. You are free to use this website, and create your own bots for personal, commercial, or recreation usages. You can give your bot its own avatar images, connect it to Twitter, or IRC chat. You can train your bot through interacting with it, or using chat logs. You can program your bot using a 4th generational state machine scripting language "Self". You can import data from the web into your bot's memory, such as words from Wiktionary, or information from Freebase. You can create a bot to act as your own website avatar. You can create a bot to provide customer service or technical support for your products or services. BOT libre is a website produced and hosted by Paphus Solutions Inc.
UK Postal Code(ex. ZE1 0AE), Sector, District, Boundaries API: A simple & very fast API that will allow you to integrate multiple GeoJson UK Unit and sector level boundaries result into your apps and systems. This API is designed to be used programatically for optimal performance. When using the MashApe UI for queries expect significant latency issues on large result sets!
Japanese address notation will be normalized. - Unify variation of address notation - Unify variants of Chinese characters - Correct obvious misspellings - Supplement the abbreviated prefecture name etc. - Convert the address before into the address after the municipal merger - Convert the address before to address after notation change
Related APIs in Category: Games
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Unity Website Summary:
Select your preferred scripting language. To use this information, you should be familiar with the basic theory and practice of scripting in Unity which is explained in the Scripting section of our manual. The scripting reference is organised according to the classes available to scripts which are described along with their methods, properties and any other information relevant to their use. [...] Note that the API is the same regardless of which language is used, so the choice of language is purely down to preference.